As
you may have read recently, our group had some fun on Friday, May 16th participating in the Great Epcot Race, or as we professors called it, the Traveling Tourist Problem. There were five teams (four student teams and
one professor team), and the challenge was to accomplish a list of 18 tasks
spread throughout the park and to do so as efficiently as possible. There was a lot of excitement, competitive
spirit, trash talk, and general sneakiness -- and that was just the professor
team.
The activity was more than just a game, though. The race accomplished a lot of things:
- It gave the students an opportunity to make decisions and create strategies that relate to a major topic of study this May (the Traveling Salesman Problem),
- It gave students the opportunity to collect time/distance data that they will use as part of this project, and
- It encouraged cooperation, communication, and the use of good problem solving skills.
As promised, we want to tell you a little about the winning
team and their strategy. The team that
finished the tasks in the shortest amount of time was the team of Arianna,
Jordan, and Kate. Here is a photo of
them in front of the popular Test Track ride.
Before the day began, they (like all the other groups) did
some strategic planning. They studied
the durations of the shows and available times to meet characters, and they
looked at attraction wait times from the previous day in an effort to predict
the times for the day of the contest. On
game day, the winning group made a few adjustments to their plan and they ended
up with an itinerary that accomplished all requirements in the following order:
- Soarin’
- Soarin’
- Test Track
- Test Track
- Group Photo with a topiary (Buzz Lightyear outside of Mission Space)
- Ellen’s Energy Adventure The Seas with Nemo and Friends
- Turtle Talk with Crush
- Club Cool
- Captain EO
- Journey into Imagination
- Living with the Land
- Spaceship Earth
- Have Cast Member write “Math and the Mouse” in foreign language (Spanish in Mexico)
- Gran Fiesta
- Picture with a Character (Donald Duck in Mexico)
- Watch a movie in the World Showcase (China)
- Maelstrom
- End at Rendezvous Point
One very neat thing about the process is that the students
used a class set of iPads (provided by Furman’s Buckman iPad grant). For this activity, they used them to track
their paths through the park using a GPS-related app that kept this
automatically for them. A summary of the
winning team’s path for the day is shown below (with numbers corresponding to
the list above). The actual GPS output
is somewhat unreliable though to visualize walking paths because it thought people were walking when they were
experiencing attractions (sometimes going as fast at 64.9 miles per hour on Test Track), so we made modifications to visualize just the walking portions.
You will notice that they did a good job minimizing their
walking and crossbacks. You will also
notice that there is a stop at 13.5. This was a stop at a Fastpass kiosk to
pick up a final Fastpass for Maelstrom -- the final attraction on their
journey. Here is a picture (kids these
days would call it a selfie) of them at the rendezvous point after they
realized that they were the first ones there.
To view all groups' progress another way, consider the grids below that show the attractions on the left and the time of day across the top, broken up into 10 minute intervals between 8:50am and 4:40pm. The attraction labels may be hard to read, but the order of the attractions on these grids starts at Spaceship Earth and rotates through the park clockwise:
- Spaceship Earth
- Ellen's Energy Adventure
- Test Track 1
- Test Track 2
- Gran Fiesta
- Maelstrom
- La Cantina de San Angel
- World Showcase movie
- "Math and the Mouse" translation
- Club Cool
- Captain EO
- Journey Into Imagination
- Soarin' 1
- Soarin' 2
- Living with the Land
- The Seas with Nemo
- Turtle Talk with Crush
- Topiary
- Character picture
Can I ask what GPS tracking app you used?
ReplyDeleteWe used RunKeeper.
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